Friday, July 01, 2005

3D, Amused


Amused


A lady so beautiful that to look upon her is a sentence to never again be satisfied by any beauty but hers.

... or so she wishes to think so. This is my idea of what my evil lady Kay looks like. Kay is one of my main characters for the DBZ - The New Level 2 RPG (see link at side). She rocks.

Model: Daz V3 SAE
Mats: Idun by Vanadisa;
Props: Armchair by Sue88
Software: Daz|Studio; Adobe Photoshop 7.0.1; PaintShop Pro 5.0

8 Comments:

At 11:55 AM, Anonymous Anonymous said...

...I am so tempted to yank out my old poser and 3d programs to attempt to see if I can do what you can do!

Absolutely awesome ^_^

 
At 6:38 PM, Blogger Kitty said...

well wacha waitin' for?!

hmmm... I guess I must tempt some more. HAHAHAHAHAH-MWA!

 
At 11:00 AM, Anonymous Anonymous said...

Well... I gotta get my internet back up at home (get it today *cheers* just have to pick up the modem) so then I can grab tutorials and meshes, etc :P

Hey, you recommend any particular sites?

 
At 11:04 AM, Blogger Kitty said...

Hmmm. I don't use Poser but there are tons of stuff for poser. What exactly do you need? Models, items, skins, forums?

 
At 3:55 PM, Anonymous Anonymous said...

All of them? The last time I played with these programs was about 3-4 years ago :D

Did you happen to see anything for lightwave? I think that's the other 3D program I have... or Blender.

 
At 5:46 PM, Blogger Kitty said...

Alrighty, I'll work on a list. I did see lightwave mentioned in Renderosity.com but most other places that I have found are for poser. I'll look, though.

 
At 2:48 PM, Anonymous Anonymous said...

Hehehe ^_^

Daz is neat... I'm flipping through their site. I need to check when I'm home next what version of poser I have a copy of (I think its 3/4). That'll put a limit on the items I can use.

 
At 2:58 PM, Blogger Kitty said...

Oh then get Daz! You can use most items for power 3/4 and pro. It is only the add-on applications (mat makers, and scrip makers) that don't work on Daz, but all models and objects do.

 

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